![]() Warband does.Ī good mod that doesn't change too much is Native Expansion: Many mods allow you to start your own kingdom, but I don't think M&B originally has that. Then you can become a mercernary/vassal for a faction. ![]() This way you don't have to waste your points on those skills. Make one or two a mule where they have high values in party skills, such as Surgery, Spotting, Tracking (2-3 points is enough), etc. I also suggest obtaining companions ASAP. This will help you level up your recruits and gains some loot/denars. In the beginning, go after bandits - looters, forest bandits, sea raiders (they are harder than the rest so be careful), deserters, steppe bandits (another difficult bandit since they have horses).
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